val meshGradient = remember {
MeshGradientPainter(
rows = 3,
columns = 3,
hasBicubicColor = false,
) {
setVertex(0, 0, Offset(0f, 0f), Color(0xFFFF5D8F))
setVertex(0, 1, Offset(0.33f, 0f), Color(0xFFD58D92))
setVertex(0, 2, Offset(0.67f, 0f), Color(0xFFAABD96))
setVertex(0, 3, Offset(1f, 0f), Color(0xFF80ED99))
setVertex(1, 0, Offset(0f, 0.33f), Color(0xFFAB4E77))
setVertex(1, 1, Offset(0.18f, 0.46f), Color(0xFFAB697D))
setVertex(1, 2, Offset(0.83f, 0.18f), Color(0xFFAA8384))
setVertex(1, 3, Offset(1f, 0.33f), Color(0xFFAA9E8B))
setVertex(2, 0, Offset(0f, 0.67f), Color(0xFF563F5F))
setVertex(2, 1, Offset(0.33f, 0.67f), Color(0xFF804469))
setVertex(2, 2, Offset(0.53f, 0.81f), Color(0xFFAB4A73))
setVertex(2, 3, Offset(1f, 0.67f), Color(0xFFD54F7C))
setVertex(3, 0, Offset(0f, 1f), Color(0xFF023047))
setVertex(3, 1, Offset(0.33f, 1f), Color(0xFF562054))
setVertex(3, 2, Offset(0.67f, 1f), Color(0xFFAB1061))
setVertex(3, 3, Offset(1f, 1f), Color(0xFFFF006E))
}
}