val meshGradient = remember {
MeshGradientPainter(
rows = 3,
columns = 3,
hasBicubicColor = false,
) {
setVertex(0, 0, Offset(0f, 0f), Color(0xFF6B5DCB))
setVertex(0, 1, Offset(0.33f, 0f), Color(0xFFFE885B))
setVertex(0, 2, Offset(0.67f, 0f), Color(0xFFFFA65A))
setVertex(0, 3, Offset(1f, 0f), Color(0xFFF4CC69))
setVertex(1, 0, Offset(0f, 0.33f), Color(0xFFF23D64))
setVertex(1, 1, Offset(0.31f, 0.47f), Color(0xFFFF5B5A))
setVertex(1, 2, Offset(0.78f, 0.33f), Color(0xFFFF8C5A))
setVertex(1, 3, Offset(1f, 0.33f), Color(0xFF6965CE))
setVertex(2, 0, Offset(0f, 0.67f), Color(0xFFFF565A))
setVertex(2, 1, Offset(0.44f, 0.81f), Color(0xFFFF3456))
setVertex(2, 2, Offset(0.76f, 0.67f), Color(0xFFFFC95A))
setVertex(2, 3, Offset(1f, 0.74f), Color(0xFFFCAB5D))
setVertex(3, 0, Offset(0f, 1f), Color(0xFFFFC45B))
setVertex(3, 1, Offset(0.27f, 1f), Color(0xFFFFA65A))
setVertex(3, 2, Offset(0.65f, 1f), Color(0xFFFE4355))
setVertex(3, 3, Offset(1f, 1f), Color(0xFF6860CC))
}
}