val meshGradient = remember {
MeshGradientPainter(
rows = 3,
columns = 3,
hasBicubicColor = false,
) {
setVertex(0, 0, Offset(0f, 0f), Color(0xFFD5103A))
setVertex(0, 1, Offset(0.33f, 0f), Color(0xFFDF2511))
setVertex(0, 2, Offset(0.67f, 0f), Color(0xFFE86911))
setVertex(0, 3, Offset(1f, 0f), Color(0xFFEDB016))
setVertex(1, 0, Offset(0f, 0.33f), Color(0xFFE2116C))
setVertex(1, 1, Offset(0.33f, 0.33f), Color(0xFFEC122D))
setVertex(1, 2, Offset(0.67f, 0.33f), Color(0xFFEE401A))
setVertex(1, 3, Offset(1f, 0.33f), Color(0xFFEE8723))
setVertex(2, 0, Offset(0f, 0.67f), Color(0xFFED14A3))
setVertex(2, 1, Offset(0.33f, 0.67f), Color(0xFFEE1D66))
setVertex(2, 2, Offset(0.67f, 0.67f), Color(0xFFEF262F))
setVertex(2, 3, Offset(1f, 0.67f), Color(0xFFEF6330))
setVertex(3, 0, Offset(0f, 1f), Color(0xFFEE21D6))
setVertex(3, 1, Offset(0.33f, 1f), Color(0xFFEF2A9B))
setVertex(3, 2, Offset(0.67f, 1f), Color(0xFFF03365))
setVertex(3, 3, Offset(1f, 1f), Color(0xFFF0453D))
}
}