val meshGradient = remember {
MeshGradientPainter(
rows = 2,
columns = 3,
hasBicubicColor = false,
) {
setVertex(0, 0, Offset(0f, 0f), Color(0xFFFF1055))
setVertex(0, 1, Offset(0.33f, 0f), Color(0xFFFF7446))
setVertex(0, 2, Offset(0.67f, 0f), Color(0xFFFFC1AD))
setVertex(0, 3, Offset(1f, 0f), Color(0xFFFF1357))
setVertex(1, 0, Offset(0f, 0.39f), Color(0xFFFF564A))
setVertex(1, 1, Offset(0.22f, 0.69f), Color(0xFFFFAF6C),
topControlPoint = Offset(0.22f, -0.34f))
setVertex(1, 2, Offset(0.76f, 0.61f), Color(0xFFFF314C))
setVertex(1, 3, Offset(1f, 0.43f), Color(0xFFFE1D5E))
setVertex(2, 0, Offset(0f, 1f), Color(0xFFFDA828))
setVertex(2, 1, Offset(0.33f, 1f), Color(0xFFFFCB70))
setVertex(2, 2, Offset(0.67f, 1f), Color(0xFFFE8692))
setVertex(2, 3, Offset(1f, 1f), Color(0xFFFFB5B2))
}
}